Shortcut Commands by Category
Below, you'll find an abbreviated list of commands that can be used in Maya.
2D Pan/Zoom
\ + Middle mouse button |
2D Pan tool |
\ + Right mouse button |
2D Zoom tool |
\ |
Enable/disable 2D Pan/Zoom |
Animation Operations
I |
Insert Keys Tool (for Graph Editor) (press and release) |
S |
Set Key |
Shift + E |
Set key for Rotate |
Shift + R |
Set key for Scale |
Shift + W |
Set key for Translate |
Alt + J |
Toggle Multicolor Feedback |
Shift + S |
With left mouse button for Keyframe marking menu |
Display Settings
0 |
Default quality display setting |
1 |
Rough quality display setting |
2 |
Medium quality display setting |
3 |
Smooth quality display setting |
4 |
Wireframe |
5 |
Shaded display |
6 |
Shaded and Textured display |
7 |
Use All Lights |
Displaying Objects (Show, Hide)
Ctrl + H |
Hide > Hide Selection |
Alt + H |
Hide > Hide Unselected Objects |
Shift + l |
Isolate Select > View Selected (in the panel menus) |
Ctrl + Shift + H |
Show > Show Last Hidden |
Shift + H |
Show > Show Selection |
Edit Operations
Ctrl (or Cmd) + C |
Copy |
Ctrl (or Cmd) + X |
Cut |
Ctrl + D |
Duplicate |
Ctrl + Shift + D |
Duplicate Special |
Shift + D |
Duplicate with Transform |
Ctrl + G |
Group |
P |
Parent |
Ctrl (or Cmd) + V |
Paste |
Shift + Z |
Redo |
G |
Repeat |
Shift + G |
Repeat command at mouse position |
Z |
Undo (also Ctrl+z/+z) |
Shift + P |
Unparent |
Ctrl + R |
Create file reference |
Ctrl + Q |
Exit |
Ctrl + N |
New Scene |
Ctrl + O |
Open Scene |
Ctrl + S |
Save Scene |
Ctrl + Shift + S |
Save Scene As |
Hotbox Display
Space |
(When pressed down) Show the hotbox |
Modeling Operations
2 |
Cage + smooth polygon mesh display |
Ctrl + F10 |
Convert polygon selection to Edges |
Ctrl + F9 |
Convert polygon selection to Vertices |
Ctrl + F11 |
Covert polygon selection to Faces |
Ctrl + F12 |
Covert polygon selection to UVs |
Page Down |
Decreases Division Levels for Smooth Mesh Preview or Subdiv Proxy |
1 |
Default polygon mesh display (no smoothing) |
~ |
Displays both the original (proxy) and the smoothed mesh |
Page Up |
Increases Division Levels for Smooth Mesh Preview or Subdiv Proxy |
l |
Lock/unlock length of curve (press and hold) |
3 |
Smooth polygon mesh display |
Moving Selected Objects
Alt + Down |
Move down one pixel |
Alt + Left |
Move left one pixel |
Alt + Right |
Move right one pixel |
Alt + Up |
Move up one pixel |
Painting Operations
Ctrl + B |
Edit Paint Effects template brush settings |
Alt + F |
Flood with the current value |
Shift + B |
Modify lower brush radius (press and release) |
M |
Modify maximum displacement (Sculpt Surfaces and Sculpt Polygons Tool) |
N |
Modify paint value |
B |
Modify upper brush radius (press and release) |
O + Left mouse button |
Poly Brush Tool marking menu |
O + Middle mouse button |
Poly UV Tool marking menu |
/ |
Switch to pick color mode (press and release) |
Alt + R |
Toggle Reflection on or off |
Alt + C |
Turn Color Feedback on or off |
Alt + A |
Turn Show Wireframe on or off |
U |
With left mouse button for Artisan Paint Operation marking menu |
Pick Walk*
Down |
Walk down current |
Left |
Walk left in current |
Right |
Walk right in current |
Up |
Walk up current |
*Based on selection, the arrow keys let you walk up the hierarchy (object selected) or walk about the object’s components (component selected, including vertices, edge loops, edge rings).
Playback Control
Alt+Shift + V |
Go to Min Frame |
. |
Go to Next key |
, |
Go to Previous key |
Alt + , |
Move backward one frame in time |
Alt + . |
Move forward one frame in time |
Alt + V |
Turn Playback on or off |
K + Middle mouse button |
Virtual Time Slider mode (press and hold and scrub timeline) |
Rendering
Ctrl + Left |
Render view next image |
Ctrl + Right |
Render view previous image |
Selecting Menus
F2 |
Show Animation menu set |
F5 |
Show Dynamics menu set |
F4 |
Show Modeling menu set |
F3 |
Show Polygons menu set |
F6 |
Show Rendering menu set |
Ctrl + M |
Show/hide main menu bar |
Shift + M |
Show/hide panel menu bar |
Ctrl + Shift + M |
Show/hide panel toolbar |
Selecting Objects and Components
F10 |
Edge |
F11 |
Face |
> |
Grow polygon selection region |
F8 |
Object/Component (Switch between object and component editing) |
Ctrl + I |
Select next intermediate object |
< |
Shrink polygon selection region |
F12 |
UV |
F9 |
Vertex |
Alt + F9 |
Vertex Face |
Snapping Operations
Shift + J |
Move, Rotate, Scale Tool relative snapping (press and release) |
J |
Move, Rotate, Scale Tool snapping (press and release) |
C |
Snap to curves (press and release) |
X |
Snap to grids (press and release) |
V |
Snap to points (press and release) |
Tool Operations
Return |
Complete current tool |
- |
Decrease manipulator size |
Insert |
Enter tool Edit mode |
=, + |
Increase manipulator size |
W |
Move Tool, or with left mouse button for Move Tool marking menu |
J |
Move, Rotate, Scale Tool Snapping (press and release) |
E |
Rotate Tool, or with left mouse button for Rotate Tool marking menu |
R |
Scale Tool, or with left mouse button for Scale Tool marking menu |
Shift + Q |
Select Tool, or with left mouse button for Component marking menu |
Alt + Q |
Select Tool, or with left mouse button for Polygon marking menu |
Q |
Select Tool, or with left mouse button for Selection Mask marking menu |
Y |
Selects the last used tool that is not one of Select, Move, Rotate, or Scale |
T |
Show manipulator tool |
Ctrl + T |
Show universal manipulator tool |
Insert |
Switches between move pivot and move object (Move Tool) |
D |
With left mouse button move pivot (Move Tool) |
Tumble, Track or Dolly
Alt + Right mouse button |
Dolly Tool (press and release) |
Alt + Middle mouse button |
Track Tool (press and release) |
Alt + Left mouse button |
Tumble Tool (press and release) |
Window and View Operations
Space |
(When tapped) Switch between the active window in multi-pane display and single pane display |
Alt + Ctrl + Middle mouse button |
Fast pan in the Outliner |
A |
Frame All in active panel, or with left mouse button for History Operations marking menu |
Shift + A |
Frame All in all views |
F |
Frame Selected in active panel |
Shift + F |
Frame Selected in all views |
F1 |
Maya Help |
Alt + Middle mouse button |
Pan in the Attribute Editor |
Alt + Middle mouse button |
Pan in the Outliner |
] |
Redo view change |
Alt + B |
Switch between a gradient, black, dark gray, or light gray background color |
Ctrl + Space |
Switch between the standard view and full-screen view of the current panels |
Ctrl + A |
Switches between Attribute Editor or Channel Box–displays the Attribute Editor if neither is shown |
[ |
Undo view change |
Shift + } |
View next layout |
Shift + { |
View previous layout |