Asset 12 Asset 10 Asset 15 Asset 15 - - - - autodesk_icon_font_04_06_16_kl Asset 11 autodesk_icon_font_04_06_16_kl autodesk_icon_font_1_18_17_start_over-01

Keyboard ALT + g to toggle grid overlay

Character skeleton creation

Create skeletons for your game characters faster with a set of built-in tools that make it easier for artists to set up characters for animation.

  • Automatic biped skeleton generator with interactive editing
  • Joint tool with symmetry and projected centering to create skeletons for non-biped game characters
  • Easy-to-use, full-body inverse kinematic rigging with the HumanIK (US site) solver
  • Animation retargeting between character models of different proportions to quickly animate large numbers of characters in your game
  • Mirroring functionality speeds up the creation of character rigs.
  • IK Pole Handles make it easier for artists to add inverse kinematics to custom character bone structures.
Quickly set up characters for animation