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Features

3D software designed for indie game developers

Maya LT™ 3D animation and modeling software speeds the 3D creative process for experienced indie game developers and is easier to learn for new users. 

Modeling

  • New

    Shape Editor improvements

    Create detailed animations and corrective blendshapes. (video: 1:10 min.)

  • New

    Automated LOD generation

    Create and transfer level of detail data for 3D game assets.

  • Built-in sculpting tools

    Use sculpting tools directly in Maya LT.

  • Improved modeling and UV tools

    Get a more intuitive workflow.

  • New

    Modeling and UV tool improvements

    Improved modeling and UVs with mirroring and symmetry. (video: 1:37 min.)

  • Indie-friendly game modeling tools

    Develop characters, props, and environments. (video: 2.12 min.)

  • Improve game model efficiency

    Create efficient 3D models for better performance.

  • OpenSubdiv library

    Model faster with subdivision surfaces. (video: 1:26 min.)

Animation

  • New

    Time Editor

    Nondestructive, clip-based nonlinear editor. (video: 1:55 min.)

  • New

    Graph Editor improvements

    Perform common tasks more quickly and easily. (video: 1:27 min.)

  • New

    Export/import skin weight maps

    Gain more flexibility and transferability.

  • New

    Improved animation tools

    Explore Spline IK and Cluster Deformation tools.

  • New

    Roll bones in HumanIK

    Supports up to 5 roll bones for better limb deformations. (video: 57 sec.)

  • New

    Quick Rig tool

    Automatically generate and place HumanIK rigs. (video: 1:19 min.)

  • Animation tools for indie game makers

    Bring your game characters to life faster. (video: 2.29 min.)

  • Character skeleton creation

    Built-in skeleton generation tools based on HumanIK.

  • Geodesic voxel binding

    Bind 3D model mesh to skeletons. (video: 1.17 min.)

Lighting, materials, and texture baking

  • New

    Texture baking workflow improvements

    Supports physically based area lights.

  • Physically based shader materials

    Create high-quality materials within Maya LT.

  • New

    Improved Turtle baking tools

    Better artistic results with more baking tools.

  • Lighting and texture baking

    Simulate realistic game lighting.

  • Model material tools

    Create and edit materials with intuitive tools. (video: 3:10 min.)

  • UV editing tool

    Intuitive visual feedback simplifies UV creation. (video: 1.22 min.)

  • Substance material integration

    Work with Allegorithmic Substance materials directly in Maya LT. (video: 1.15 min.)

Indie game workflows

  • New

    Workspaces

    Quickly switch between task-specific UI layouts. (video: 1:05 min.)

  • Powerful workflows with Stingray game engine

    Art-to-engine workflows make game creation easier.

  • Get Stingray

    Access the Stingray engine with a Maya LT subscription. (video: 2:08 min.)

  • User-submitted workflow improvements

    Vote on user-submitted feedback.

  • New

    Creative Market integration

    Buy 3D content directly from Maya LT.

  • Updated Game Exporter

    Create object sets and set key frames in the Exporter.

  • Game engine export tools

    Asset export to Unity or Unreal.

  • Send to Mudbox

    Sculpt and paint a model via Mudbox export. (video: 1:12 min.)

  • New

    Game Exporter tool

    Improved export for static and animated game objects. (video: 1:26 min.)

  • Built for indie game development workflows

    Workflows for indie game makers (US site). (video: 2:07 min.)

  • MEL scripting

    Simplify and customize your workflow. (video: 1:11 min.)

  • Powerful and accurate viewport

    Powerful viewport previews. (video: 1:56 min.)

  • Cloud integration

    Share assets with Dropbox, A360, and 123D apps. (video: 1.15 min.)