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  • © Alexandre Agostini

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Maya now comes with Arnold renderer

Maya now has Hollywood-quality Arnold renderer bundled in at no extra cost, to help you realize your vision down to the smallest detail.

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Going Deep: Standard Volume shader with Arnold and Maya

Some CG techniques are obvious, like rendering a polygonal mesh with a traditional surface shader. But Lee Griggs, technical artist and industry expert, doesn’t settle for obvious looks. He uses CG tools – and Arnold in particular – to do things we’ve never seen before.

Learn more about the tools and techniques behind Lee’s innovative workflows and download your free Standard Volume shader file.

Image courtesy of Lee Griggs

Download your article and free Volume Shader file

Speak to an Autodesk sales expert and discover how we can provide you with the right tool for the job.

Thank you for your interest.

Please click on below button to start downloading your free ‘Under the Hood’ article and Arnold Volume shader file.

The download includes a Maya .ma file with Arnold Standard Volume shader with displacement assigned. Edit the Standard Volume shader file to see the displacement effects in the Arnold RenderView.

To use the downloaded Maya file, you’ll need access to the current version of Maya. If you already have Maya, you’re all set. If you aren’t a current subscriber, try Maya for free.

If you are using another of Arnold’s supported applications and want to experience Arnold, sign up for a free 30-day trial.

Trial functionally is identical to the commercial version and no credit card or payment is required for the trial.